Wednesday, November 2, 2011

Foot detail in animation

I love putting in finishing touches on feet and hands/fingers in my animation whenever time permits and it's a frequent topic in my workshops (will ad a clip and anim notes about that later). Lauren pointed to this great clip regarding micro movement in feet. Nice find, thanks!!


BlurFrame said...

Interesting clip.
I wanted to ask, how much information is usually expected in the block. I mean are animators expected to put in all the detail finger gestures and such from an early stage or can they be kept kinda rough.
If you could provide clips for the block and then the final, that would be great. Looking forward to the post.

Jean-Denis Haas said...

Usually you want to show all your ideas in your blocking pass. The excuse "oh, that's just blocking" doesn't work when you're showing it to a client. Guess work doesn't help, so put all the selling points and story points in there. So if certain areas need more refinement in order to sell the idea, then so be it. At least that's how I approach it. It also depends who you're showing the clip to. Some people understand rough blocking better than others. For some clients you need to go to blocking plus (minimum) in order to sell the shot.

BlurFrame said...

I am realizing that people fill in the blanks differently when things are loosely communicated.
I didn't know that blocking plus was required sometimes. So usually do supervisors see the blocking before the client ?
Thanks, Jean-Denis.

Jean-Denis Haas said...

Yep. There can be:

animator>lead animator>anim supervisor>client

or direct communication between the animator and a supervisor, before the director sees it.

Jigar Jani said...

Cool, that clears a lot for me and prepares me a bit more.