Showing posts with label Summer 20. Show all posts
Showing posts with label Summer 20. Show all posts

Thursday, September 3, 2020

Darkest Hour Acting Analysis and Tips for Animators

Today's Acting for Animators takes a look at the movie "Darkest Hour" and covers how to lead an audience, character driven gestures, sets for character ideas and much more!

Wednesday, September 2, 2020

Star Trek: The Motion Picture (Inside the Art and Visual Effects) - Book Review

This clip shows you a page through of the book "Star Trek The Motion Picture - Inside the Art and Visual Effects" and as a Star Trek fan it's absolutely amazing. But there's a lot the book covers that would be of interest to anybody outside of Star Trek. Lots of information regarding concept work, set design, model work, etc.

Animation Workshop Feedback - Victor Perez #9 (2016)

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Thursday, August 27, 2020

Wednesday, August 26, 2020

How To Think When You Draw (vol.3) - Book Review

Checking out the next volume of the "How to Think when you Draw" book series! It's not an animation book per se but still very useful in terms of reference, character & creature design, layout, composition and much more! Highly recommended for animators!

Friday, August 21, 2020

Take Notes! - Animation Workflow Tip

Don't fall into the trap of randomly fixing your animation. Take structured notes, prioritize, go down the list, move on, rinse and repeat. It's an animation workflow change that will save you a ton of time!

 

Thursday, August 20, 2020

Old Guard (Netflix) - Acting Analysis and Tips for Animators

This Acting Analysis and Tips for Animators takes a look at the movie "Old Guard" and covers thought process and reactions, character introductions through composition, lip sync modifications and more!

 

Wednesday, August 19, 2020

Why I PREFER TABLETS over Mouse and Keyboard (Ergonomics Workflow)

Today's upload covers my reasons for using a pen/tablet workflow over a mouse/keyboard (... I still use a keyboard). Spoiler: ERGONOMICS! It's important to find a setup that allows for a repetitive work schedule without injuries. As an animator I have relied on a pen and tablet plus keyboard and marble mouse combination for years. Any 3D artist (and 2D artist for that matter as well) deals with repetitive tasks and the risk of injury is high because of it. 

Animation Workshop Jessica Castillo #4 (2020)