Part 6 is all about acting out your animation (your playblast if you work in Maya). That doesn't mean you act things out for your reference, no no no, it means that you act out what you just animated. So if you try to replicate exactly the movement and timing of your animation you will feel and see what works and what doesn't. It's a quick check and coupled with the usage of sound (coming next week) a very effective way to make sure your animation works during your blocking stage.
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