The surprise! The escalation! The timing! The looks! It's such good reference.
It's a great example of how you can escalate a shot and start with something mundane and then keep adding and adding and adding.
It's also a great example of adding conflict to a character. If a character just does something it's boring (most of the time) but if you add a problem it forces the character to deal with it and that tells us something about his/her character.
And it's also a great example of taking a somewhat boring audio piece and making something much more entertaining out of it.
It's a great example of how you can escalate a shot and start with something mundane and then keep adding and adding and adding.
It's also a great example of adding conflict to a character. If a character just does something it's boring (most of the time) but if you add a problem it forces the character to deal with it and that tells us something about his/her character.
And it's also a great example of taking a somewhat boring audio piece and making something much more entertaining out of it.
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