tag:blogger.com,1999:blog-3249314933943866343.post5482344047950971893..comments2024-03-29T00:55:54.925-07:00Comments on Spungella: Maya Animation Technology PreviewJean-Denis Haas http://www.blogger.com/profile/16123475853304267584noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-3249314933943866343.post-38667336979593772172011-03-07T06:26:06.345-08:002011-03-07T06:26:06.345-08:00I'll wait to see how it works an actual 'r...I'll wait to see how it works an actual 'rig' as opposed to a primitive sphere.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3249314933943866343.post-19294651572589090032011-02-26T10:35:11.385-08:002011-02-26T10:35:11.385-08:00This is pretty close to what we've been asking...This is pretty close to what we've been asking for in Maya. Now if we can try that on a biped rig. Looks very promising!ERQhttps://www.blogger.com/profile/09663822934116158759noreply@blogger.comtag:blogger.com,1999:blog-3249314933943866343.post-84754925127845953302011-02-23T17:58:47.500-08:002011-02-23T17:58:47.500-08:00this is going to be very useful!!!this is going to be very useful!!!Joeyhttps://www.blogger.com/profile/10930366272923199478noreply@blogger.comtag:blogger.com,1999:blog-3249314933943866343.post-64568370439436433692011-02-22T04:08:53.739-08:002011-02-22T04:08:53.739-08:00wow, this new feature is very good,wow, this new feature is very good,best 3d animation softwarehttp://best-animation-software.net/best-3d-animation-software/noreply@blogger.comtag:blogger.com,1999:blog-3249314933943866343.post-67430728416243078852011-02-21T11:52:39.845-08:002011-02-21T11:52:39.845-08:00Wow.
Altering arcs and spacing without having to ...Wow.<br /><br />Altering arcs and spacing without having to go to the curve editor?<br /><br />The first five assignments of Animation Mentor class 1 just got very easy indeed.Phil Willishttp://AnimationIdeas.comnoreply@blogger.com