tag:blogger.com,1999:blog-3249314933943866343.post1960767545207239014..comments2024-03-28T00:46:14.378-07:00Comments on Spungella: Frame by FrameJean-Denis Haas http://www.blogger.com/profile/16123475853304267584noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-3249314933943866343.post-18318066618339225792008-08-11T14:52:00.000-07:002008-08-11T14:52:00.000-07:00Anonymous, that's a good question and tough for me...Anonymous, that's a good question and tough for me to answer, because that's something I'm struggling with the most. <BR/><BR/>You're right that at work you're kinda forced to deliver the best thing possible, but even there you really need to push yourself and not get complacent. At least that's what I'm telling myself because I want to keep improving my skills.<BR/><BR/>At home you just need to set deadlines, just like at work. Of course it's easier to disregard those since the consequences are veyr different. One of my main problems or reasons why I start more things that I finish is because I have so much going on at the same time. Less is more and the more focused the better. But I have so much fun with everything that I have a hard time letting go.<BR/><BR/>But find a way to set your own deadlines. That works for me.Jean-Denis Haas https://www.blogger.com/profile/16123475853304267584noreply@blogger.comtag:blogger.com,1999:blog-3249314933943866343.post-66162159971119284112008-08-10T06:28:00.000-07:002008-08-10T06:28:00.000-07:00This is top shelf advice. Where I teach we start b...This is top shelf advice. Where I teach we start by drawing and drilling basic animation pronciples into the students heads, then when we let them loose on computers many just seem to forget everything and are content to let the computer work it out. YUCK!<BR/><BR/>Don't let the software push you around, decide in your head how you want the animation to look and do what it takes to make it happen.Ianhttps://www.blogger.com/profile/00237535505835764126noreply@blogger.comtag:blogger.com,1999:blog-3249314933943866343.post-71887509662691150422008-08-09T15:00:00.000-07:002008-08-09T15:00:00.000-07:00So how do you keep going in that polish phase?When...So how do you keep going in that polish phase?<BR/><BR/>When its work related theres the obvious and immeditate motivation of earning your paycheck/keeping your job/not looking like a retard infront of all your workmates at the dailies :)etc. (Yeah I know, all kind of negatives, i'm sure sometimes you think 'i'm gonna make this the most kickass animation I have ever done!)<BR/><BR/>What about when your at home working to improve your own skill?<BR/>How do you effectively convince yourself to actually finish that piece of animation or short film you intially put so much effort into, instead of saying to yourself 'bugger it for now, im off down the pub for a pint' or whatever the equvalent is in the US.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3249314933943866343.post-31538912203304971022008-08-09T13:55:00.000-07:002008-08-09T13:55:00.000-07:00Toughest for me is to have the same excitement tha...Toughest for me is to have the same excitement that I have during blocking when I'm in the polish phase. But like you said, perseverance is very important.Jean-Denis Haas https://www.blogger.com/profile/16123475853304267584noreply@blogger.comtag:blogger.com,1999:blog-3249314933943866343.post-17530702347630547892008-08-09T11:34:00.000-07:002008-08-09T11:34:00.000-07:00So true...Animation really is perseverance. It's h...So true...Animation really is perseverance. It's hair-pulling work, but damn if it isn't cool looking in the end!Anonymousnoreply@blogger.com