Monday, March 24, 2014

Getting a job in Games.

Head over to gamesanimator.com for a great list of things to keep in mind when applying for a job.

Step 5 is super important! It's really not just about being able to animate well:

Step 5.
Getting in is just the beginning, staying in is harder.
What many schools won’t tell you is that getting in is just the first step in your career, the key to having a career is staying in and getting progressively stronger as a developer as you gain experience. Here are some quick tips that I’ve learnt along the way to keep you in the game:
- Be great at character animation under pressure. This one comes with experience, but don’t be afraid to jump in at the deep end and prove yourself.
- Be prepared for iteration. Don’t get precious about your work.
- Test your stuff in-game as quickly and as much as possible.
- Be prepared to wear different hats and dip into other disciplines.
- Be proactive, a team player and a problem solver. Game development is a team sport.
- Take ownership of your work/job. Try to pick projects/studios that interest you and that you will be invested in.
- Don’t be a jerk.
- Keep improving your craft beyond just animating at work. Keep up to date with the industry, tools and techniques, even if you’re not in a cutting edge studio.

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